VRmuseum.nl

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Virtual Reality (VR)

From painted trompe-l'oeils in Pompeii to 19th century stereoscopes: through the ages mankind has tried to create convincing artificial environments in many different ways.

Already in the last century one experimented with virtual reality, a computer generated reality.

Because the technique was in its infancy and very expensive, it was mainly used in scientific and military applications.

Since the introduction of the Oculus Rift goggles in 2012, virtual reality is on the rise again. Companies like HTC/Valve, Microsoft, Samsung and Sony are developing and supporting the technique.

Applications

We combine our two passions - history and VR - to create new and unprecedented experiences. By recreating historical locations and events in virtual reality, the spectator travels through time:

Technique

Our VR environments are best experienced by using the Oculus Rift virtual reality goggles.

By using headphones the viewer will be drawn into the virtual world even more.

The experience can be enhanced by using by using a simple game controller. More advanced gesture recognition is possible by using the Leap Motion controller.

VRmuseum.nl

Contact:

Mainstream Netservice:
www.mainstream.nl